Foul Play
Calculates damage with the target’s attacking stat.
Snarl
Has a chance to lower the target’s Special Attack by one stage.
Yawn
Target sleeps at the end of the next turn.
Moonlight
Heals the user by half its max HP. Affected by weather.
Toxic
Badly poisons the target, inflicting more damage every turn.
Detect
Prevents any moves from hitting the user this turn.
Protect
Prevents any moves from hitting the user this turn.
Leftovers
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Inner Focus
Prevents flinching.
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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