Liquidation
Has a chance to lower the target’s Defense by one stage.
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Icicle Crash
Has a chance to make the target flinch.
Protect
Prevents any moves from hitting the user this turn.
Icy Wind
Has a chance to lower the target’s Speed by one stage.
Earthquake
Inflicts regular damage and can hit Dig users.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Never-Melt Ice
Held: Ice-Type moves from holder do 20% more damage.
Swift Swim
Doubles Speed during rain.
Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Slush Rush
During Hail, this Pokémon has double Speed.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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