Earthquake
Inflicts regular damage and can hit Dig users.
Rock Slide
Has a chance to make the target flinch.
U-Turn
User must switch out after attacking.
Ice Punch
Has a chance to freeze the target.
Rock Tomb
Has a chance to lower the target’s Speed by one stage.
Protect
Prevents any moves from hitting the user this turn.
Quick Attack
Inflicts regular damage with no additional effect.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Soft Sand
Held: Ground-Type moves from holder do 20% more damage.
Huge Power
Doubles Attack in battle.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.