Protect
Prevents any moves from hitting the user this turn.
Poltergeist
Inflicts regular damage with no additional effect.
Headlong Rush
The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
Ice Punch
Has a chance to freeze the target.
Rock Slide
Has a chance to make the target flinch.
Drain Punch
Drains half the damage inflicted to heal the user.
Shadow Punch
Never misses.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
Unseen Fist
Contact moves can strike through Protect/Detect.
No Guard
Ensures all moves used by and against the Pokémon hit.
Iron Fist
Strengthens punch-based moves to 1.2× their power.
Unseen Fist
Contact moves can strike through Protect/Detect.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.