Solar Blade
Requires a turn to charge before attacking.
Protect
Prevents any moves from hitting the user this turn.
X-Scissor
Inflicts regular damage with no additional effect.
Fake Tears
Lowers the target’s Special Defense by two stages.
Aerial Ace
Never misses.
Helping Hand
Ally’s next move inflicts half more damage.
Miracle Seed
Held: Grass-Type moves from holder do 20% more damage.
Chlorophyll
Doubles Speed during strong sunlight.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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