Stone Edge
Has an increased chance for a critical hit.
Iron Head
Has a chance to make the target flinch.
Throat Chop
Prevents the target from using sound-based moves for two turns.
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Rock Slide
Has a chance to make the target flinch.
Psychic Fangs
Destroys Reflect and Light Screen.
Rock Tomb
Has a chance to lower the target’s Speed by one stage.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
No Guard
Ensures all moves used by and against the Pokémon hit.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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