Trick Room
For five turns, slower Pokémon will act before faster Pokémon.
Chilly Reception
The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
Protect
Prevents any moves from hitting the user this turn.
Sludge Bomb
Has a chance to poison the target.
Sludge Wave
Has a chance to poison the target.
Psychic
Has a chance to lower the target’s Special Defense by one stage.
Heal Pulse
Heals the target for half its max HP.
Colbur Berry
Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.
Leftovers
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Mental Herb
Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body.
Twisted Spoon
Held: Psychic-Type moves from holder do 20% more damage.
Regenerator
Heals for 1/3 max HP upon switching out.
Curious Medicine
Resets all stat changes upon entering battlefield.
Own Tempo
Prevents confusion.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.