Rain Dance
Changes the weather to rain for five turns.
Disable
Disables the target’s last used move for 1-8 turns.
Protect
Prevents any moves from hitting the user this turn.
Trick Room
For five turns, slower Pokémon will act before faster Pokémon.
Sucker Punch
Only works if the target is about to use a damaging move.
Will-O-Wisp
Burns the target.
Destiny Bond
If the user faints this turn, the target automatically will, too.
Banettite
Held: Allows Banette to Mega Evolve into Mega Banette.
Prankster
Raises non-damaging moves' priority by one stage.
Insomnia
Prevents sleep.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.