Shadow Ball
Has a chance to lower the target’s Special Defense by one stage.
Protect
Prevents any moves from hitting the user this turn.
Perish Song
User and target both faint after three turns.
Sludge Bomb
Has a chance to poison the target.
Disable
Disables the target’s last used move for 1-8 turns.
Destiny Bond
If the user faints this turn, the target automatically will, too.
Icy Wind
Has a chance to lower the target’s Speed by one stage.
Gengarite
Held: Allows Gengar to Mega Evolve into Mega Gengar.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Spell Tag
Held: Ghost-Type moves from holder do 20% more damage.
Quick Claw
Held: Holder has a 3/16 (18.75%) chance to move first.
Shadow Tag
Prevents opponents from fleeing or switching out.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Shadow Tag
Prevents opponents from fleeing or switching out.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.