Psychic
Has a chance to lower the target’s Special Defense by one stage.
Electroweb
Lowers the target’s Speed by one stage.
Thunderbolt
Has a chance to paralyze the target.
Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Helping Hand
Ally’s next move inflicts half more damage.
Volt Switch
User must switch out after attacking.
Discharge
Has a chance to paralyze the target.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Magnet
Held: Electric-Type moves from holder do 20% more damage.
Surge Surfer
Doubles this Pokémon's Speed on Electric Terrain.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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