Flamethrower
Has a chance to burn the target.
Zen Headbutt
Has a chance to make the target flinch.
Earthquake
Inflicts regular damage and can hit Dig users.
Temper Flare
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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