Drain Punch
Drains half the damage inflicted to heal the user.
Poison Jab
Has a chance to poison the target.
Thunder Punch
Has a chance to paralyze the target.
Wide Guard
Prevents any multi-target moves from hitting friendly Pokémon this turn.
Life Orb
Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.
Sheer Force
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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