Stone Axe
The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Protect
Prevents any moves from hitting the user this turn.
X-Scissor
Inflicts regular damage with no additional effect.
Feint
Hits through Protect and Detect.
U-Turn
User must switch out after attacking.
Rock Slide
Has a chance to make the target flinch.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
Sharp Beak
Held: Flying-Type moves from holder do 20% more damage.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Sharpness
Powers up slicing moves.
Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.