Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Thunderbolt
Has a chance to paralyze the target.
Volt Switch
User must switch out after attacking.
Protect
Prevents any moves from hitting the user this turn.
Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Nuzzle
Has a chance to paralyze the target.
Thunder
Has a chance to paralyze the target.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Magnet
Held: Electric-Type moves from holder do 20% more damage.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
King's Rock
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Lightning Rod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.