Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Sludge Bomb
Has a chance to poison the target.
Overheat
Lowers the user’s Special Attack by two stages after inflicting damage.
Protect
Prevents any moves from hitting the user this turn.
Burning Jealousy
Inflicts regular damage with no additional effect.
Disable
Disables the target’s last used move for 1-8 turns.
Taunt
For the next few turns, the target can only use damaging moves.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Life Orb
Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.
Oblivious
Prevents infatuation and protects against Captivate.
Corrosion
This Pokémon can inflict poison on Poison and Steel Pokémon.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.