Protect
Prevents any moves from hitting the user this turn.
Horn Leech
Drains half the damage inflicted to heal the user.
Poltergeist
Inflicts regular damage with no additional effect.
Earthquake
Inflicts regular damage and can hit Dig users.
Grass Knot
Inflicts more damage to heavier targets, with a maximum of 120 power.
Solar Beam
Requires a turn to charge before attacking.
Forest's Curse
Adds Grass to the target’s types.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Power Herb
Held: Both turns of a two-turn charge move happen at once. Consumed upon use.
Harvest
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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