Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Protect
Prevents any moves from hitting the user this turn.
Knock Off
Target drops its held item.
Gunk Shot
Has a chance to poison the target.
Parting Shot
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
Darkest Lariat
Ignores the target’s stat modifiers.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
White Herb
Held: Resets all lowered stats to normal at end of turn. Consumed after use.
Scrappy
Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.
Iron Fist
Strengthens punch-based moves to 1.2× their power.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.