Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Rock Slide
Has a chance to make the target flinch.
Drain Punch
Drains half the damage inflicted to heal the user.
Knock Off
Target drops its held item.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
Defiant
Raises Attack two stages upon having any stat lowered.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.